翻訳と辞書
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・ Koji Enokura
・ Koji Ezumi
・ Koji Fujikawa
・ Koji Fukushima
・ Koji Fukutani
・ Koji Funamoto
・ Koji Furuhata
・ Koji Futada
・ Koji Gyotoku
・ Koji Hachisuka
・ Koji Hashimoto
・ Koji Hashimoto (director)
・ Koji Hashimoto (footballer)
・ Koji Hirose
・ Koji Homma
Koji Igarashi
・ Koji Inada
・ Koji Inada (footballer)
・ Koji Ishikawa
・ Koji Ishikawa (artist)
・ Koji Ishikawa (illustrator)
・ Koji Ito
・ Koji Kakizawa
・ Koji Kamoji
・ Koji Kanemoto
・ Koji Kataoka
・ Koji Kimura
・ Koji Kondo
・ Koji Kondo (footballer)
・ Koji Kumagai


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Koji Igarashi : ウィキペディア英語版
Koji Igarashi

, also known simply by the nickname IGA, is a video game designer and former producer of the ''Castlevania'' video game series.〔(【引用サイトリンク】title=Koji Igarashi )
He is best known as the assistant director of ''Castlevania: Symphony of the Night'', his first major involvement in the ''Castlevania'' series (he was partially involved in ''Castlevania: Rondo of Blood'' and is listed under "Special Thanks" in the ending credits). He served as producer on the series between ''Castlevania Chronicles'' and ''Castlevania: Harmony of Despair''. He has been involved in other titles such as the Japan-only RPG ''Elder Gate'' and ''Nano Breaker'' and the dating sim ''Tokimeki Memorial''.
== Career ==

After graduating from college, Igarashi sought employment in the video game industry. He was interviewed at a company, but an argument with its Human Resources department prevented him securing a job. A mentor of Igarashi then suggested he work at Konami, where the mentor worked. Igarashi passed the application exam, but lacked the university credits to work full-time. He worked part-time at Konami for a year while he attended school. In 1990, Igarashi switched to a full-time capacity. His first project was a simulation game for the Educational Software department. The title, however, was never released. Igarashi's first game to be released was ''Detana! Twinbee''. Igarashi informed his boss that he had no desire to work on a sequel to Tokimeki Memorial, and requested a departmental transfer. The strong sales of the game prompted his boss to agree, and Igarashi asked to join the ''Castlevania'' development team. He left Konami in 2014 to form his own studio. On May 11, 2015 Igarashi launched a Kickstarter campaign for his new project ''Bloodstained: Ritual of the Night'', a spiritual successor to his Metroidvania style of ''Castlevania''. The project was funded just hours after its opening.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「Koji Igarashi」の詳細全文を読む



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